7 Empregos para Desenvolvimento De Jogos - Brasil
Professor(a) de Tecnologia e Desenvolvimento de Jogos
Publicado há 3 dias atrás
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Descrição Do Trabalho
Descrição: Será mencionado no ato da entrevista.
Empresa: Confidencial
Tipo vaga: Tempo Integral
Salário: R$ 1.800,00
Requisitos: Requisitos: Contratação como Pessoa Jurídica (PJ) Experiência prévia com ensino ou mentoria em tecnologia Boa comunicação, didática e proatividade Disponibilidade para carga horária descrita acima Conhecimentos desejáveis: Programação e Desenvolvimento: Lógica de programação Front-end e Back-end CSS, Python, JavaScript Desenvolvimento de jogos 2D (Construct 2/3, Illustrator, Animate) Desenvolvimento de jogos 3D (Unity, Blender, Fusion 360) Design Gráfico e Edição: Photoshop, Illustrator, InDesign, After Effects Pacote Adobe voltado para design gráfico e edição de vídeo Pré-escola de tecnologia: Experiência com ensino para crianças e adolescentes será um diferencial
Benefícios:
Oportunidade de crescimento na área educacional e tecnológica / Ambiente jovem, criativo e inovador
Game Developer
Publicado há 24 dias atrás
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Descrição Do Trabalho
PJ 40h/week
We are looking for a Game Developer to join our development team. You will develop the client side of our games and build tools to streamline the development process.
If you are passionate about coding, enjoy improving development workflows and final products, and thrive in an innovative, self-driven team, this position is for you.
Main duties and responsibilities:- Lead code reviews, mentor junior developers, and make technical decisions.
- Collaborate with Art, Sound, Game Design, and Backend teams for rapid prototyping and implementation.
- Ensure high code quality, maintainability, and scalability.
- Develop the client side using TypeScript, ES6+, and modern frameworks.
- 4+ years of experience in game/frontend development.
- Advanced knowledge of TypeScript and JavaScript ES6+.
- Experience with scalable frontend architecture and advanced OOP/design patterns.
- Familiarity with Git and game engines (such as Cocos Creator, Phaser, PixiJS) or Unity.
- Solid understanding of Artificial Intelligence techniques applied to development tasks.
- Solution-oriented mindset with creative problem-solving skills.
- Excellent communication and teamwork skills.
- Advanced English for documentation and meetings.
- Knowledge of web frameworks like React, Vue, or similar.
- Experience with CI/CD pipelines and automated testing.
- Direct experience developing games.
- Creative and dynamic team environment.
- Competitive salary and benefits.
- Inclusive culture welcoming all backgrounds.
Game developer
Publicado há 9 dias atrás
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Descrição Do Trabalho
- Desenvolver em C++ para base de código consolidada de Slot Machines;
- Criar novos jogos e temas;
- Implementar novas funcionalidades e otimizar código existente;
- Depurar e solucionar problemas de desempenho e estabilidade;
- Trabalhar em ambiente Linux;
- Utilizar Git para controle de versão e colaboração;
- Participar de code reviews, testes e processos de deploy;
- Colaborar utilizando ferramentas como Jira e GitHub.
- Curso superior em Ciência da Computação, Engenharia de Software ou áreas relacionadas;
- Habilidade de programação, principalmente em linguagens como C/C++, Go ou Rust.
- Experiência ou interesse em programação de jogos;
- Noções de otimização e depuração de código.
- Salário: de R$4.500,00 a R$6.000,00 (a depender do knowhow)
- Vale-refeição;
- Assinatura do ChatGPT Plus;
- Day off no aniversário;
- Ambiente colaborativo e descontraído;
- Oportunidade de atuar em projetos internacionais.
Senior Game Developer
Publicado há 3 dias atrás
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Descrição Do Trabalho
ARVORE, a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.
ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.
Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers, those who aren't afraid to experiment and fail, and are ready to create something new.
Job DescriptionGameplay Developers turn game and interaction ideas into code and functioning systems. In our team, we are looking for someone focused on Unreal Engine for mobile games, responsible for developing, optimizing, and maintaining high-quality features while working closely with designers, artists, and other programmers.
This professional will also play a key role in supporting the team with best practices in architecture, clean code, and design patterns, as well as contributing to the evolution of our internal development pipeline and processes.
Main Cross-Functional Activities- Develop, optimize, and maintain systems in Unreal Engine (C++ and Blueprints).
- Collaborate with designers, artists, and programmers to deliver high-quality features.
- Support the team by defining scalable and reusable architectures.
- Contribute to the evolution of the development pipeline, tools, and processes.
- Ensure performance optimization for mobile devices.
- Help identify and resolve technical issues and bugs.
- Proven experience with Unreal Engine (C++ and Blueprints).
- Solid background in mobile game development.
- Strong knowledge of performance optimization for mobile devices.
- Good communication skills and ability to collaborate with multidisciplinary teams.
- Ability to work in a fast-paced environment with independence and focus on quality delivery.
- Attention to clean code practices and design patterns.
- Knowledge of multiplayer systems and online services integration.
- Experience with publishing on mobile stores (Google Play / App Store).
- Familiarity with tools such as Google G Suite, Slack, and GitHub.
- Passion for games and interest in interactive and narrative experiences.
- Experience with other game engines (such as Unity) is a plus.
Game Developer - Rendering
Publicado há 10 dias atrás
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Descrição Do Trabalho
First name *
Last name *
Phone
Email *
Personal URL
Application informationResume * Upload file (max. 10MB)
QuestionsWhat are your pronouns?
How many years of experience do you have in the gaming industry?
Do you have an advanced or fluent level of English? *
Yes
No
Do you have solid experience as a Graphics or Rendering Engineer?
Yes
No
Have you shipped two or more games?
Yes
No
Do you possess excellent programming skills in C++?
Yes
No
Do you have solid CPU and GPU debugging and optimization experience?
Yes
No
Do you have a solid understanding of graphics pipelines and rendering techniques?
Yes
No
Do you have solid experience with rendering APIs (DirectX, Vulkan, etc)?
Yes
No
Are you knowledgeable about Unreal (UE4 or UE5), Unity, and other proprietary engines?
Yes
No
If offered a position, how soon could you start working with us?
Do you have solid debugging and optimization skills?
Yes
No
What is your salary expectation (R$/monthly)?
Would you like to be added to our talent pool for future opportunities?
#J-18808-LjbffrLead Game Developer - Talent Pool
Ontem
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Descrição Do Trabalho
Responsibilities
- Lead a team of engineers, ensuring alignment on project objectives, technical direction, and timely delivery.
- Own the architecture and implementation of gameplay, multiplayer, UI, and rendering systems across Unreal, Unity, and custom engines.
- Conduct regular 1-on-1s with engineers, providing mentorship and supporting career growth in collaboration with engineering managers.
- Oversee technical quality by ensuring best practices, conducting code reviews, and driving performance optimization efforts.
- Collaborate cross-functionally with Design, Art, UX, and QA to deliver high-quality, scalable solutions.
- Manage project risks by identifying technical challenges early and working with stakeholders to resolve blockers.
- Communicate project status, technical trade-offs, and resource needs to leadership and external clients.
- Contribute to process improvements in hiring, technical documentation, and engineering workflows.
Must have
- At least 7 years of development experience, with a strong focus on C++ and game development.
- Prior experience leading an engineering team, driving technical direction, and mentoring developers.
- Advanced/Fluent English (C1/C2), with the ability to communicate effectively with internal teams and external stakeholders.
- Strong background in Unreal Engine, Unity, or custom engine development, with expertise in gameplay, UI, or rendering.
- Experience in performance optimization, ensuring efficient memory usage, CPU/GPU performance, and scalability.
- Familiarity with source control systems (e.g., Git, Perforce) and CI/CD pipelines for game development.
- Proven ability to collaborate cross-functionally with Design, Art, UX, and QA teams to align on technical solutions.
- Experience with multiplayer game development, including networking, replication, and server architecture.
- Background in porting games to multiple platforms, optimizing for different hardware constraints.
- Knowledge of game AI systems or procedural content generation.
- Proficiency in scripting languages such as Python or C# for tooling and automation.
- Experience with graphics programming, including shaders, rendering pipelines, and GPU optimization.
- Prior experience working with distributed teams or external development partners.
- Experience with console development for Gen8 (PS4, Xbox One) and Gen9 (PS5, Xbox Series X|S), including platform-specific optimizations, certification processes, and hardware constraints.
- Experience with mobile game development, including performance optimization, memory management, and platform-specific considerations (iOS/Android).
- Not Applicable
- Full-time
- Engineering and Information Technology
- Industries
- Entertainment Providers
Game Developer Mid - Talent Pool
Publicado há 5 dias atrás
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Descrição Do Trabalho
Join to apply for the Game Developer Mid role at Kokku .
The Software Engineer plays a crucial role in driving engineering excellence and innovation in video game technology. This position is responsible for designing, developing, and implementing game systems with a focus on performance, stability, and long-term scalability to support high-quality interactive experiences.
Working within a collaborative co-development (co-dev), full development, and porting environment, the Software Engineer contributes to solving complex, challenging problems with impactful solutions that deliver value to our clients and players. By embracing engineering excellence, they are empowered to define and implement technical solutions that align with our commitment to quality.
Responsibilities- Develop and maintain core systems such as gameplay and UI, ensuring efficiency and scalability.
- Contribute to team discussions, refining technical approaches and improving workflows.
- Collaborate with Game Designers, Artists, and UX Designers to align technical solutions with project requirements.
- Ensure code quality through proper documentation, clear structure, and adherence to best practices.
- Proactively troubleshoot and optimize complex game systems, identifying performance bottlenecks.
- Participate in code reviews and knowledge-sharing sessions, supporting team growth and technical excellence.
- Solid experience in software development, working with C++.
- Independently completes assigned tasks, ensuring quality, performance, and adherence to deadlines.
- Develops robust, maintainable, and scalable systems for Unreal Engine, Unity, or proprietary engines.
- Identifies and escalates potential technical risks early, ensuring smooth development and avoiding major blockers.
- Participates in technical discussions, sprint planning, and retrospectives, contributing to process improvements.
- Intermediate English (B1/B2), with the ability to clearly communicate technical concepts to team members.
- Advanced English (B2/C1), enabling communication with internal teams and external stakeholders.
- Experience leading specific parts of a project, such as gameplay systems, rendering, or performance optimizations.
- Strong background in Unreal Engine, Unity, or proprietary engines, ensuring scalable and maintainable implementations.
- Provides technical mentorship to junior engineers through code reviews, pair programming, and architectural guidance.
- Familiarity with multiplayer architecture, including networking, replication, and client-server communication.
- Experience with console development (Gen8/Gen9 – PS4, Xbox One, PS5, Xbox Series X|S), including platform optimizations.
- Strong understanding of graphics programming and rendering pipelines, including shader development.
Not Applicable
Employment typeFull-time
Job functionEngineering and Information Technology
IndustriesEntertainment Providers
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