270 Empregos para Desenvolvedor De Jogos - Brasil
Desenvolvedor de jogos - pleno/sênior pj
Hoje
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Buscamos um(a) desenvolvedor(a) de jogos com sólida experiência técnica e paixão por criar experiências interativas envolventes. Este(a) profissional atuará em todas as etapas do desenvolvimento, desde o design e implementação de mecânicas até a integração de elementos visuais e sonoros, garantindo alto desempenho, qualidade e inovação nos projetos.
Responsabilidades:
- Criar e manter jogos interativos em parceria com designers, artistas e engenheiros de áudio;
- Desenvolver código limpo, escalável e de alta performance;
- Implementar mecânicas, sistemas e recursos de jogabilidade;
- Realizar otimizações, testes automatizados e correção de bugs;
- Contribuir para a arquitetura e lógica de negócios dos jogos;
- Integrar animações, efeitos visuais, sonoros e interfaces de usuário;
- Estimar prazos, comunicar riscos e status de desenvolvimento de forma clara;
- Acompanhar tendências e aplicar boas práticas do setor.
Requisitos:
- Formação superior em Ciência da Computação, Engenharia, Desenvolvimento de Jogos ou áreas correlatas;
- Mínimo de 5 anos de experiência com desenvolvimento de software;
- Portfólio ou histórico comprovado de participação em jogos lançados, especialmente com foco em sistemas robustos.
Conhecimentos Necessários:
- Experiência avançada com Unity e C#;
- Boas práticas de arquitetura, separação de camadas (negócio vs. apresentação);
- Git e controle de versão, com familiaridade em fluxos de branches e CI/CD;
- Desenvolvimento multiplataforma (Windows, Android e iOS);
- Clean Code, princípios SOLID e componentização;
- Inglês técnico para leitura e escrita de documentação;
- Excelente capacidade de depuração e solução de problemas.
Diferenciais (Desejáveis):
- Experiência com testes automatizados (NUnit, Unity Test Framework);
- Conhecimentos em segurança de aplicações (ofuscação, proteção contra engenharia reversa etc.);
- Experiência com UI responsiva e adaptativa.
Game Developer
Publicado há 10 dias atrás
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At Globant, we are working to make the world a better place, one step at a time. We enhance business development and enterprise solutions to prepare them for a digital future. With a diverse and talented team present in more than 30 countries, we are strategic partners to leading global companies in their business process transformation.
We seek a Game Developer with Unreal Senior, who shares our passion for innovation and change. This role is critical to helping our business partners evolve and adapt to consumers' personalized expectations in this new technological era.
What will help you succeed:
Knowledge of object oriented development or other game related paradigms, C# or C++ experience.
Proven experience with Unreal engine
Knowledge of Blender, Maya and Flutter
Knowledge of Algebra, Physics engines, graphics (openGL, Vulkan, DirectX, webGL) and parallel programming are a great plus and required for some projects.
Experience with version control systems such as Git and SVN
Experience with multiplayer videogames
Experience with Perforce, OpenGL, and UI/UX principles is a plus!
Experience designing or developing your own games is a plus!
This job can be filled in #LI-Remote or #LI-Hybrid
Create with us digital products that people love. We will bring businesses and consumers together through AI technology and creativity, driving digital transformation to impact the world positively.
At Globant, we believe in fostering a diverse and inclusive workplace where everyone feels valued and respected. We are an Equal Opportunity Employer committed to creating a thriving and inclusive environment for all employees and candidates, regardless of race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability, veteran status, or any other legally protected characteristic. If you need any assistance or accommodations due to a disability, please let us know by applying through our Career Site or contacting your assigned recruiter.
We may use AI and machine learning technologies in our recruitment process. Compensation is determined based on skills, qualifications, experience, and location. In addition to competitive salaries, we offer a comprehensive benefits package. Learn more about our commitment to diversity and inclusion and Globant’s Benefits .
About the companyWe are the first player delivering engineering, innovation and design, at scale. Globant create software products that emotionally connect our customers.
NoticeTalentify is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or protected veteran status.
Talentify provides reasonable accommodations to qualified applicants with disabilities, including disabled veterans. Request assistance at or 407-000-000.
Federal law requires every new hire to complete Form I-9 and present proof of identity and U.S. work eligibility.
An Automated Employment Decision Tool (AEDT) will score your job-related skills and responses. Bias-audit & data-use details: . NYC applicants may request an alternative process or accommodation at or 407-000-000.
#J-18808-LjbffrGame developer
Publicado há 2 dias atrás
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- Desenvolver em C++ para base de código consolidada de Slot Machines;
- Criar novos jogos e temas;
- Implementar novas funcionalidades e otimizar código existente;
- Depurar e solucionar problemas de desempenho e estabilidade;
- Trabalhar em ambiente Linux;
- Utilizar Git para controle de versão e colaboração;
- Participar de code reviews, testes e processos de deploy;
- Colaborar utilizando ferramentas como Jira e GitHub.
- Curso superior em Ciência da Computação, Engenharia de Software ou áreas relacionadas;
- Habilidade de programação, principalmente em linguagens como C/C++, Go ou Rust.
- Experiência ou interesse em programação de jogos;
- Noções de otimização e depuração de código.
- Salário: de R$4.500,00 a R$6.000,00 (a depender do knowhow)
- Vale-refeição;
- Assinatura do ChatGPT Plus;
- Day off no aniversário;
- Ambiente colaborativo e descontraído;
- Oportunidade de atuar em projetos internacionais.
Game Developer Mid
Publicado há 10 dias atrás
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Join to apply for the Game Developer Mid role at Kokku .
The Software Engineer plays a crucial role in driving engineering excellence and innovation in video game technology. This position is responsible for designing, developing, and implementing game systems with a focus on performance, stability, and long-term scalability to support high-quality interactive experiences.
Working within a collaborative co-development (co-dev), full development, and porting environment, the Software Engineer contributes to solving complex, challenging problems with impactful solutions that deliver value to our clients and players. By embracing engineering excellence, they are empowered to define and implement technical solutions that align with our commitment to quality.
Responsibilities- Develop and maintain core systems such as gameplay and UI, ensuring efficiency and scalability.
- Contribute to team discussions, refining technical approaches and improving workflows.
- Collaborate with Game Designers, Artists, and UX Designers to align technical solutions with project requirements.
- Ensure code quality through proper documentation, clear structure, and adherence to best practices.
- Proactively troubleshoot and optimize complex game systems, identifying performance bottlenecks.
- Participate in code reviews and knowledge-sharing sessions, supporting team growth and technical excellence.
- Solid experience in software development, working with C++.
- Independently completes assigned tasks, ensuring quality, performance, and adherence to deadlines.
- Develops robust, maintainable, and scalable systems for Unreal Engine, Unity, or proprietary engines.
- Identifies and escalates potential technical risks early, ensuring smooth development and avoiding major blockers.
- Participates in technical discussions, sprint planning, and retrospectives, contributing to process improvements.
- Intermediate English (B1/B2), with the ability to clearly communicate technical concepts to team members.
- Advanced English (B2/C1), enabling communication with internal teams and external stakeholders.
- Experience leading specific parts of a project, such as gameplay systems, rendering, or performance optimizations.
- Strong background in Unreal Engine, Unity, or proprietary engines, ensuring scalable and maintainable implementations.
- Provides technical mentorship to junior engineers through code reviews, pair programming, and architectural guidance.
- Familiarity with multiplayer architecture, including networking, replication, and client-server communication.
- Experience with console development (Gen8/Gen9 – PS4, Xbox One, PS5, Xbox Series X|S), including platform optimizations.
- Strong understanding of graphics programming and rendering pipelines, including shader development.
Not Applicable
Employment typeFull-time
Job functionEngineering and Information Technology
IndustriesEntertainment Providers
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#J-18808-LjbffrGame Developer - Rendering
Publicado há 10 dias atrás
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First name *
Last name *
Phone
Email *
Personal URL
Application informationResume * Upload file (max. 10MB)
QuestionsWhat are your pronouns?
How many years of experience do you have in the gaming industry?
Do you have an advanced or fluent level of English? *
Yes
No
Do you have solid experience as a Graphics or Rendering Engineer?
Yes
No
Have you shipped two or more games?
Yes
No
Do you possess excellent programming skills in C++?
Yes
No
Do you have solid CPU and GPU debugging and optimization experience?
Yes
No
Do you have a solid understanding of graphics pipelines and rendering techniques?
Yes
No
Do you have solid experience with rendering APIs (DirectX, Vulkan, etc)?
Yes
No
Are you knowledgeable about Unreal (UE4 or UE5), Unity, and other proprietary engines?
Yes
No
If offered a position, how soon could you start working with us?
Do you have solid debugging and optimization skills?
Yes
No
What is your salary expectation (R$/monthly)?
Would you like to be added to our talent pool for future opportunities?
#J-18808-LjbffrGame Developer | Talent Pool
Publicado há 10 dias atrás
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We are ARVORE , a startup in the virtual reality content creation scene.
Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.
ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.
Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learning from others. We embrace problem solvers, those who aren't afraid to experiment and fail, and are ready to create something new.
JOB DESCRIPTION
Gameplay Developers turn game and interaction ideas into code and functioning XR software. They will be involved in developing and integrating various aspects of a project's creation from concept to finished product including coding, programming, audio, design, production and visual arts.
They must also work closely with the Game Designers and the team to deliver a great user experience and construct tools and components for them to build levels and interactions.
MAIN CROSS-FUNCTIONAL ACTIVITIES:
- Deliver your tasks well tested and without conflicts.
- Integrate new SDKs and device run-time environments.
- Iteratively collaborate with artists to develop new tools and interfaces.
- Ensure timely resolution of bugs and software issues post-release.
- Work with the team to bring projects from conception to final QA.
- Work with the game designer to build early prototypes.
- Develop and maintain game state machines, controllers, and support systems.
- Help other members of the team to use and extend your components.
MUST HAVE:
- Strong interpersonal skills with the ability to interact with team members of different disciplines
- Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization
- Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism
- Constantly looking for self-improvement, learning new skills, and delivering the highest quality output
- Always giving and receiving constructive and creative feedback
- Fluency in the English language
- Strong debugging, profiling, and run-time analysis skills
- Solid C# skill with a good knowledge of the Unity API
- Know how to design clean architectures of large systems with multiple subsystems
- A good sense of how to create safe reusable code
- Experience with Agile Development and prototyping and iterating solutions
NICE TO HAVE:
- Typescript.
- Be familiar with Google G Suite, Monday, Slack, and Github.
- Previous knowledge or experience with VR and AR content is desirable.
- A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater, and narrative experiences would be a great plus.
- Experience with game development.
- Unity Editor UI and inspector extensions.
- Unreal Engine and C++ knowledge is a plus.
UEFN GAME DEVELOPER (MID LEVEL)
Publicado há 10 dias atrás
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Get AI-powered advice on this job and more exclusive features.
Big Moxi Games is looking for a mid-level UEFN (Unreal Editor for Fortnite) developer to help us build standout games and experiences on Fortnite Creative. You’ll work alongside a small, focused team of designers, artists, and engineers to bring new ideas to life quickly - and iterate based on player feedback. We're looking for someone who combines strong technical skills with game design instincts and who has shipped at least one significant solo or lead UEFN project .
This is a hands-on role, ideal for creators who have a strong sense of ownership and want to build polished, high-impact UGC games on a top platform.
Responsabilities
- Build and iterate on games using UEFN, from prototyping to polished release
- Design and create compelling levels, mechanics, and systems
- Collaborate with the team to integrate art, audio, and gameplay systems
- Optimize experiences for performance, fun, and replayability
- Stay plugged into trends in the Fortnite Creative ecosystem to identify opportunities
- 1+ shipped UEFN projects with clear ownership (solo projects or lead role preferred)
- Proficiency with UEFN
- Strong understanding of moment-to-moment gameplay design and level flow
- Experience working collaboratively in small, multidisciplinary teams
- Able to scope realistically, move fast, and self-manage
- Ability to create layouts, game flows and design documentation
- A portfolio that includes at least one standout Fortnite Creative map
- Passion for games, creativity, and building in public
- Experience balancing game economies or progression systems
- Familiarity with live content updates, event systems, and analytics tools
- Experience with other UGC platforms (e.g., Roblox Studio, Minecraft, Core)
- Experience using analytics tools or playtesting to refine games
- Knowledge of scripting languages such as Verse, Blueprints, Lua, or Python
- Active in the Fortnite Creative or broader UGC dev community
- Avid gamer, especially Fortnite.
Join OUR PACK
Apply now
Location:
Porto Alegre (Brazil) / Santiago (Chile) / Remote (Anywhere)
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Big Moxi Games is full service pc/console video game studio developing original IPs and providing world-class game development services to publishing partners and IP holders across the globe.
Our vision is to connect and captivate the world with unforgettable game entertainment experiences. We are currently developing original ARPG IPs for pc and consoles as well as working with strategic partners to co-develop their online multiplayer game services. Seniority level
- Seniority level Mid-Senior level
- Employment type Full-time
- Job function Engineering and Information Technology
- Industries Computer Games
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GAMEPLAY PROGRAMMER UNITY/C# (MID TO SENIOR) GAMEPLAY PROGRAMMER UNREAL/C++ (MID TO SENIOR)We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.
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Sobre o mais recente Desenvolvedor de jogos Empregos em Brasil !
Principal Game Developer - Talent Pool
Publicado há 10 dias atrás
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Join to apply for the Principal Game Developer - Talent Pool role at Kokku
Join to apply for the Principal Game Developer - Talent Pool role at Kokku
The Principal Engineer plays a pivotal role in shaping and delivering robust, scalable, and high-performance game systems. This position is responsible for architecting and implementing complex technical solutions, ensuring seamless cross-platform functionality while balancing technical requirements across multiple stakeholders. The Principal Engineer drives innovation through best practices, technical mentorship, and high-level problem-solving, contributing to the overall technical excellence of the organization. By collaborating across departments, acting as a consultant on multiple projects, and influencing engineering standards, this role ensures high-quality execution aligned with both project and business objectives.
Working within a collaborative co-development (co-dev), full development, and porting environment, the Software Engineer contributes to solving complex, challenging problems with impactful solutions that deliver value to our clients and players. By embracing engineering excellence, they are empowered to define and implement technical solutions that align with our commitment to quality.
Responsibilities
- Lead the development of large-scale projects, making strategic technical decisions that align with the company’s broader objectives, such as designing and optimizing backend architectures for concurrent multiplayer systems.
- Establish and enforce technical standards across the department, promoting modern development practices like microservices for backend, modular design, and multi-threaded programming to prevent race conditions.
- Oversee architectural practices to ensure high-quality outcomes, implementing quality gates in CI/CD pipelines to enforce automated testing and performance benchmarks.
- Act as a technical authority, advising and influencing multiple projects by integrating cutting-edge technologies, such as advanced rendering techniques or transitioning to Unreal Engine 5 for its Lumen, Nanite and RayTracing capabilities.
- Provide expert technical support across multiple projects, serving as a key consultant for complex challenges like resolving severe performance bottlenecks or ensuring seamless cross-platform compatibility.
- Drive innovation and continuous improvement, aligning technical direction with market trends to attract AAA publishers and maintain industry leadership.
- Deliver technical training and mentorship, identifying industry trends and skill gaps to inform hiring strategies and professional development initiatives.
- Stay ahead of emerging technologies, such as machine learning and procedural generation, assessing their impact on game development and integrating them where applicable.
Must have
- Solid experience in software development, working with C++
- Proven ability to architect and develop scalable systems in Unreal Engine, Unity, or proprietary engines.
- Identifies and escalates potential technical risks early, ensuring smooth development and avoiding major blockers
- Experience optimizing multiplayer architectures, including networking, replication, and client-server communication
- Strong expertise in performance optimization, including CPU/GPU profiling and debugging multi-threaded code
- Ability to design and implement developer tools to enhance workflow efficiency
- Experience with UI development, ensuring high-performance rendering and user-friendly interfaces
- Solid understanding of rendering pipelines, shader development, and performance optimizations in modern game engines, such as Metal, Vulkan, DX11/12
- Rendering profiling and debugging expertise, using tools like RenderDoc, Unreal Insights, and Nvidia Aftermath for performance analysis and optimization
- Experience with console development (Gen8/Gen9 – PS4, Xbox One, PS5, Xbox Series X|S), including platform optimizations
- Expertise in managing complex version control workflows across multiple teams and projects, ensuring seamless integration and code quality
- Strong knowledge of version control systems (Perforce, Plastic, Git, etc.), managing large-scale collaborative development environments
- Deep experience with physics engines (Havok, Chaos, PhysX, Bullet, Box2D), implementing and optimizing physics-based interactions for game mechanics
- Advanced English (B2/C1), with the ability to clearly communicate technical concepts to team members
- Solid experience in game development with a strong focus on C++
- Experience in defining and driving technological innovation within the gaming industry, influencing trends and best practices at a high level
- Ability to engage with external partners, aligning technical solutions with business goals and fostering long-term collaboration
- Proven ability to align technical decisions with business objectives, ensuring engineering efforts support long-term company growth
- Expertise in modular architecture (ECS, rendering abstraction, platform abstraction), ensuring efficient, reusable, and adaptable game components
- Advanced understanding of linear algebra, game math, and shaders, applying mathematical concepts to optimize graphics and physics simulations
- Experience with GAS (Gameplay Ability System), designing and optimizing complex gameplay mechanics in Unreal Engine
- Deep experience with physics engines (Havok, Chaos, PhysX, Bullet, Box2D), implementing and optimizing physics-based interactions for game mechanics
- Familiarity with Machine Learning and Procedural AI, leveraging AI-driven systems for content generation and game mechanics
- Seniority level Not Applicable
- Employment type Full-time
- Job function Engineering and Information Technology
- Industries Entertainment Providers
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#J-18808-LjbffrSenior Game Developer (Unity/Unreal Engine) - LATAM
Ontem
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Yisrael Technology is looking for a Senior Game Developer with expertise in Unity and/or Unreal Engine to work on high-quality game experiences for one of our U.S.-based clients. You'll be building immersive systems and gameplay mechanics, working alongside cross-disciplinary teams in a fully remote environment.
Responsibilities- Design, develop, and maintain gameplay features and tools using Unity or Unreal Engine
- Collaborate with designers, artists, and other engineers to create immersive experiences
- Optimize performance and memory usage for multi-platform deployment (PC, mobile, VR/AR)
- Implement physics, animation, AI, and real-time networking as needed
- Maintain clean and modular code and participate in code reviews
- 5+ years of professional experience in game development
- Advanced knowledge of Unity (C#) or Unreal Engine (C++)
- Experience with game optimization and debugging
- Familiarity with game design principles and agile workflows
- Experience deploying games on multiple platforms
- English proficiency (C1/C2 level)
- Remote contractor position
- Work with innovative U.S.-based studios
- Paid Time Off (PTO)
- Competitive pay structure
- Flexible work hours
Senior Game Developer (Unity/Unreal Engine) - LATAM
Hoje
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Descrição Do Trabalho
Yisrael Technology is looking for a Senior Game Developer with expertise in Unity and/or Unreal Engine to work on high-quality game experiences for one of our U.S.-based clients. You'll be building immersive systems and gameplay mechanics, working alongside cross-disciplinary teams in a fully remote environment.Responsibilities
- Design, develop, and maintain gameplay features and tools using Unity or Unreal Engine
- Collaborate with designers, artists, and other engineers to create immersive experiences
- Optimize performance and memory usage for multi-platform deployment (PC, mobile, VR/AR)
- Implement physics, animation, AI, and real-time networking as needed
- Maintain clean and modular code and participate in code reviews
- 5+ years of professional experience in game development
- Advanced knowledge of Unity (C#) or Unreal Engine (C++)
- Experience with game optimization and debugging
- Familiarity with game design principles and agile workflows
- Experience deploying games on multiple platforms
- English proficiency (C1/C2 level)
- Remote contractor position
- Work with innovative U.S.-based studios
- Paid Time Off (PTO)
- Competitive pay structure
- Flexible work hours